Good morning, everyone! I am excited to get this blog kick started to help others improve at Bloodfields, and be able to compete in the arena. For our first faction focus, we are going to be taking a look at one of the top factions from last season's tournament as well as a faction making up 3 of the lists for this season. Today, we will be focusing on the overall playstyle of the Ogres, as well as how to build an effective competitive list for them. Without further delay, let's get the ball rolling!
Quick shout out to our resident Ogre experts who helped me gather information for this post:
Seriphos, Stregi and misdrak
Playstyle
The Bloodsail Ogres are a faction that typically likes to play what is referred to as a "castle" playstyle. The main source of this playstyle comes from one of their key units, Rodrigo De Ogra and his El Dorado passive which we will talk about later in this post. The ogres will want to play to their ranged strengths and use El Dorado to their advantage to score at least two objectives, and lock down the battlefield. If done correctly, this is a HARD combo to break through as the Ogres are extremely hard to kill in these conditions. Attributing to their survivability is their passive ability:
Ogre: Each unsaved hit cannot deal more than 1 damage to an Ogre.
This means that the 2 damage or higher attacks that are crucial to the damage output of most factions is negated, and it will take much more for just one of your Ogres to fall. Combine that with the inspire changes granted by El Dorado and the armor buff provided by Jolly Roger (more on this later) and you have an incredibly tanky force that can group together in terrain and secure their postion.
Faction Rating
With how strong their combo can be, and their survivability, the Ogres are receiving a rating of S tier from me. If the faction is played well, they can dominate most games in my personal opinion. They are a relatively easy army to play, with a complexity rating of 1 star. With such ease of access and possible combinations, they are easily one of the best factions to play right now. They are not without fault though, but we will touch on that Thursday when we get into more detail on countering the Ogres as well as how to pilot them.
List Building
Finally on to the fun part, building a list to play with. With the current seasons competitive rule set, the Ogres are given a 200 point budget for their lists. This is a little restricting; however, it is more than enough to get what we need in a list. Lets start off by going over the three key units every Ogre list should be running.
1. Rodrigo De Ogra - A staple piece for the army. He is the main inspiration engine that keeps the faction moving throughout the game. His El Dorado passive is what we focus the army build around, selecting a terrain piece and locking it down with our castle playstyle. Changing all inspire results to hits/saves is absolutely HUGE, and can easily swing a losing game to a winning one or start a snowball effect. He also has the Ogre Pistol attack for good synergy with things like the Mastbearer or the Crewman. Make sure he is an auto-include in all of your lists.



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